CS Mentoring 2020 (Theme Week)
2 other speakers that spoke were Alyda, who worked in product design, and Madeleyne, who works with firmware. Though Alyda spoke more about applying to college, something I've already done, something I still took away from her presentation was that I can do things that are not necessarily STEM-related even if I go to college for STEM. From Madeleyne, the idea that you may not know if you like or don't like something until doing it was reasserted, talking about how she also went to college for robotics like Katelyn but found firmware more appealing. The last speaker, however, was my favorite as I learned the most from him and he was pretty funny at times. His name was Eduardo and he talked about how video games were his gateway into an interest in tech. He then elaborated on various general settings of games, such as how anti-aliasing makes graphics look better and smooth but at the cost of processor efficiency, how ambient occlusion is responsible for shadows and making things look real, and v sync makes the video run smooth. I learned a lot of technical things I didn't hear of before and I see myself using this on things like Photoshop or game developing.In all, I learned some valuable information from these presenters. I learned about technical information I can see myself using for CS jobs I get in the future, especially jobs that have to do with media design or game development. I also learned general information and advice about what pursuing a CS higher education and career is like, such as how I may not know what I actually want to do at first or how I could incorporate non-CS things into my CS life. In fact, it is not knowing what I want to do in life until doing it which may be the most important to my life right now since I still have much to experience about the world and this knowledge tells me I should always be curious and try new things - I might just find something I really want to do for the rest of my life.
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